Distributed Instruction: Locating and Correcting Trouble in a Mixed Reality Game – Christian Greiffenhagen, Stuart Reeves & Mark Perry

Recorded 19th December 2016. In their presentation, Christian, Stuart, and Mark present early findings of their study of correction sequences between on-camera performers and the “backstage” stage managers and monitors in a mixed reality (i.e., with members being both virtually and physically present) performance/game.

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